- Strife game code refactored for coordinates.
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parent
c02d922014
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9f78bcd1e6
21 changed files with 124 additions and 115 deletions
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@ -826,9 +826,9 @@ static void DrawCoordinates(player_t * CPlayer)
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if (!map_point_coordinates || !automapactive)
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{
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x=CPlayer->mo->x;
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y=CPlayer->mo->y;
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z=CPlayer->mo->z;
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x=CPlayer->mo->X();
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y=CPlayer->mo->Y();
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z=CPlayer->mo->Z();
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}
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else
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{
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