- had to fix a few things.
This commit is contained in:
parent
1dbbb56a1b
commit
9f7fe203fc
7 changed files with 39 additions and 22 deletions
|
|
@ -1486,12 +1486,32 @@ int FLevelLocals::FinishTravel ()
|
|||
//
|
||||
//==========================================================================
|
||||
|
||||
FLevelLocals::FLevelLocals() : Behaviors(this), tagManager(this)
|
||||
{
|
||||
// Make sure that these point to the right data all the time.
|
||||
// This will be needed for as long as it takes to completely separate global UI state from per-level play state.
|
||||
for (int i = 0; i < MAXPLAYERS; i++)
|
||||
{
|
||||
Players[i] = &players[i];
|
||||
}
|
||||
localEventManager = new EventManager;
|
||||
}
|
||||
|
||||
FLevelLocals::~FLevelLocals()
|
||||
{
|
||||
if (localEventManager) delete localEventManager;
|
||||
}
|
||||
|
||||
//==========================================================================
|
||||
//
|
||||
//
|
||||
//==========================================================================
|
||||
|
||||
void FLevelLocals::Init()
|
||||
{
|
||||
P_InitParticles(this);
|
||||
P_ClearParticles(this);
|
||||
BaseBlendA = 0.0f; // Remove underwater blend effect, if any
|
||||
localEventManager = new EventManager;
|
||||
|
||||
gravity = sv_gravity * 35/TICRATE;
|
||||
aircontrol = sv_aircontrol;
|
||||
|
|
@ -2129,8 +2149,11 @@ void FLevelLocals::Mark()
|
|||
GC::Mark(BotInfo.firstthing);
|
||||
GC::Mark(BotInfo.body1);
|
||||
GC::Mark(BotInfo.body2);
|
||||
GC::Mark(localEventManager->FirstEventHandler);
|
||||
GC::Mark(localEventManager->LastEventHandler);
|
||||
if (localEventManager)
|
||||
{
|
||||
GC::Mark(localEventManager->FirstEventHandler);
|
||||
GC::Mark(localEventManager->LastEventHandler);
|
||||
}
|
||||
Thinkers.MarkRoots();
|
||||
canvasTextureInfo.Mark();
|
||||
for (auto &c : CorpseQueue)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue