use FTranslationID in the high level parts of the hardware renderer.
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11 changed files with 27 additions and 16 deletions
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@ -187,6 +187,11 @@ public:
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void CopyTranslation(FTranslationID dest, FTranslationID src);
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FTranslationID StoreTranslation(int slot, FRemapTable* remap);
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FRemapTable* TranslationToTable(int translation) const;
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FRemapTable* TranslationToTable(FTranslationID translation) const
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{
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return TranslationToTable(translation.index());
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}
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void GenerateGlobalBrightmapFromColormap(const uint8_t* cmapdata, int numlevels);
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void PushIdentityTable(int slot)
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