Renamed FTextureManager::GetTexture to GetTextureID
It doesn't return a texture after all and I want to repurpose the name for something else.
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13 changed files with 31 additions and 25 deletions
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@ -555,7 +555,7 @@ void C_InitConback()
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if (!conback.isValid())
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{
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conback = TexMan.GetTexture (gameinfo.TitlePage, ETextureType::MiscPatch);
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conback = TexMan.GetTextureID (gameinfo.TitlePage, ETextureType::MiscPatch);
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conshade = MAKEARGB(175,0,0,0);
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conline = true;
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}
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