Renamed FTextureManager::GetTexture to GetTextureID

It doesn't return a texture after all and I want to repurpose the name for something else.
This commit is contained in:
Christoph Oelckers 2018-12-07 02:31:30 +01:00
commit 9fedecbe60
13 changed files with 31 additions and 25 deletions

View file

@ -1211,3 +1211,4 @@ void FTexCoordInfo::GetFromTexture(FTexture *tex, float x, float y)
mWorldPanning = tex->bWorldPanning;
mWidth = tex->GetWidth();
}