Renamed FTextureManager::GetTexture to GetTextureID
It doesn't return a texture after all and I want to repurpose the name for something else.
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13 changed files with 31 additions and 25 deletions
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@ -1211,3 +1211,4 @@ void FTexCoordInfo::GetFromTexture(FTexture *tex, float x, float y)
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mWorldPanning = tex->bWorldPanning;
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mWidth = tex->GetWidth();
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}
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