Renamed FTextureManager::GetTexture to GetTextureID

It doesn't return a texture after all and I want to repurpose the name for something else.
This commit is contained in:
Christoph Oelckers 2018-12-07 02:31:30 +01:00
commit 9fedecbe60
13 changed files with 31 additions and 25 deletions

View file

@ -516,7 +516,7 @@ bool DInterBackground::LoadBackground(bool isenterpic)
else
{
Printf("Intermission script %s not found!\n", lumpname + 1);
texture = TexMan.GetTexture("INTERPIC", ETextureType::MiscPatch);
texture = TexMan.GetTextureID("INTERPIC", ETextureType::MiscPatch);
}
}
background = TexMan[texture];