- changed storage of lump and texture names in gameinfo to allow long names (with the exception of view border elements.)
This commit is contained in:
parent
e718a72b4d
commit
a05e62f3f7
9 changed files with 29 additions and 31 deletions
|
|
@ -1234,7 +1234,7 @@ void D_DoAdvanceDemo (void)
|
|||
static char demoname[8] = "DEMO1";
|
||||
static int democount = 0;
|
||||
static int pagecount;
|
||||
const char *pagename = NULL;
|
||||
FString pagename;
|
||||
|
||||
advancedemo = false;
|
||||
|
||||
|
|
@ -1299,7 +1299,7 @@ void D_DoAdvanceDemo (void)
|
|||
default:
|
||||
case 0:
|
||||
gamestate = GS_DEMOSCREEN;
|
||||
pagename = gameinfo.titlePage;
|
||||
pagename = gameinfo.TitlePage;
|
||||
pagetic = (int)(gameinfo.titleTime * TICRATE);
|
||||
S_ChangeMusic (gameinfo.titleMusic, gameinfo.titleOrder, false);
|
||||
demosequence = 3;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue