- changed storage of lump and texture names in gameinfo to allow long names (with the exception of view border elements.)

This commit is contained in:
Christoph Oelckers 2014-05-13 12:44:17 +02:00
commit a05e62f3f7
9 changed files with 29 additions and 31 deletions

View file

@ -1234,7 +1234,7 @@ void D_DoAdvanceDemo (void)
static char demoname[8] = "DEMO1";
static int democount = 0;
static int pagecount;
const char *pagename = NULL;
FString pagename;
advancedemo = false;
@ -1299,7 +1299,7 @@ void D_DoAdvanceDemo (void)
default:
case 0:
gamestate = GS_DEMOSCREEN;
pagename = gameinfo.titlePage;
pagename = gameinfo.TitlePage;
pagetic = (int)(gameinfo.titleTime * TICRATE);
S_ChangeMusic (gameinfo.titleMusic, gameinfo.titleOrder, false);
demosequence = 3;