- changed storage of lump and texture names in gameinfo to allow long names (with the exception of view border elements.)

This commit is contained in:
Christoph Oelckers 2014-05-13 12:44:17 +02:00
commit a05e62f3f7
9 changed files with 29 additions and 31 deletions

View file

@ -1450,7 +1450,7 @@ void V_DrawBorder (int x1, int y1, int x2, int y2)
}
else
{
picnum = TexMan.CheckForTexture (gameinfo.borderFlat, FTexture::TEX_Flat);
picnum = TexMan.CheckForTexture (gameinfo.BorderFlat, FTexture::TEX_Flat);
}
if (picnum.isValid())