- changed storage of lump and texture names in gameinfo to allow long names (with the exception of view border elements.)
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9 changed files with 29 additions and 31 deletions
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@ -1450,7 +1450,7 @@ void V_DrawBorder (int x1, int y1, int x2, int y2)
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}
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else
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{
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picnum = TexMan.CheckForTexture (gameinfo.borderFlat, FTexture::TEX_Flat);
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picnum = TexMan.CheckForTexture (gameinfo.BorderFlat, FTexture::TEX_Flat);
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}
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if (picnum.isValid())
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