- move hud scale CVARs to the backend.
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4 changed files with 26 additions and 21 deletions
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@ -36,6 +36,7 @@ struct SystemCallbacks
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void (*StartCutscene)(bool blockui);
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void (*SetTransition)(int type);
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bool (*CheckCheatmode)(bool printmsg, bool sponly);
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void (*HudScaleChanged)();
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};
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extern SystemCallbacks sysCallbacks;
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