Merge remote-tracking branch 'remotes/origin/weapon_scriptification' into asmjit
# Conflicts: # src/g_inventory/a_pickups.cpp
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a0c0e8bdfe
96 changed files with 4828 additions and 4759 deletions
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@ -640,7 +640,6 @@ public:
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AActor &operator= (const AActor &other);
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~AActor ();
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virtual void Finalize(FStateDefinitions &statedef);
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virtual void OnDestroy() override;
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virtual void Serialize(FSerializer &arc) override;
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virtual void PostSerialize() override;
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@ -685,8 +684,6 @@ public:
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void LevelSpawned(); // Called after BeginPlay if this actor was spawned by the world
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void HandleSpawnFlags(); // Translates SpawnFlags into in-game flags.
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virtual void MarkPrecacheSounds() const; // Marks sounds used by this actor for precaching.
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virtual void Activate (AActor *activator);
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void CallActivate(AActor *activator);
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