- scriptified some trivial stuff from g_shared.

This commit is contained in:
Christoph Oelckers 2016-11-29 19:50:34 +01:00
commit a13e23dbe6
33 changed files with 276 additions and 502 deletions

View file

@ -2963,8 +2963,8 @@ void AM_drawAuthorMarkers ()
// [RH] Draw any actors derived from AMapMarker on the automap.
// If args[0] is 0, then the actor's sprite is drawn at its own location.
// Otherwise, its sprite is drawn at the location of any actors whose TIDs match args[0].
TThinkerIterator<AMapMarker> it (STAT_MAPMARKER);
AMapMarker *mark;
TThinkerIterator<AActor> it ("MapMarker", STAT_MAPMARKER);
AActor *mark;
while ((mark = it.Next()) != NULL)
{