- moved the initial C_InitConsole call into D_DoomMain

The only difference here were the size values on Windows but for this initial call they have been useless for a long time. When this code was written the console buffer still had a fixed width that needed to be set before adding any text.
This commit is contained in:
Christoph Oelckers 2019-10-01 01:00:37 +02:00
commit a1a73ef2b3
4 changed files with 3 additions and 6 deletions

View file

@ -978,9 +978,7 @@ void DoMain (HINSTANCE hInstance)
CoInitialize (NULL);
atexit (UnCOM);
C_InitConsole (((WinWidth / 8) + 2) * 8, (WinHeight / 12) * 8, false);
I_DetectOS ();
D_DoomMain ();
}