Mark the PushSound property as meta
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6 changed files with 6 additions and 7 deletions
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@ -1992,7 +1992,6 @@ DEFINE_FIELD(AActor, UseSound)
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DEFINE_FIELD(AActor, BounceSound)
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DEFINE_FIELD(AActor, WallBounceSound)
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DEFINE_FIELD(AActor, CrushPainSound)
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DEFINE_FIELD(AActor, PushSound)
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DEFINE_FIELD(AActor, MaxDropOffHeight)
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DEFINE_FIELD(AActor, MaxStepHeight)
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DEFINE_FIELD(AActor, MaxSlopeSteepness)
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