- Add "fuzz software" to GL that renders fuzz like the scaled fuzz mode in the software renderer
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7 changed files with 62 additions and 2 deletions
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@ -177,6 +177,7 @@ bool FRenderState::ApplyShader()
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activeShader->muAlphaThreshold.Set(mAlphaThreshold);
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activeShader->muLightIndex.Set(mLightIndex); // will always be -1 for now
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activeShader->muClipSplit.Set(mClipSplit);
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activeShader->muViewHeight.Set(viewheight);
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if (mGlowEnabled)
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{
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