- Fixes to compile with GCC 4.5.0.
SVN r2660 (trunk)
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9 changed files with 65 additions and 16 deletions
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@ -4963,7 +4963,7 @@ bool P_CheckMissileSpawn (AActor* th)
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bool MBFGrenade = (!(th->flags & MF_MISSILE) || (th->BounceFlags & BOUNCE_MBF));
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// killough 3/15/98: no dropoff (really = don't care for missiles)
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if (!(P_TryMove (th, th->x, th->y, false, false, tm)))
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if (!(P_TryMove (th, th->x, th->y, false, NULL, tm)))
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{
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// [RH] Don't explode ripping missiles that spawn inside something
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if (th->BlockingMobj == NULL || !(th->flags2 & MF2_RIP) || (th->BlockingMobj->flags5 & MF5_DONTRIP))
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