- fixed: screen->FrameTime should use an adjusted frame start time

This commit is contained in:
Rachael Alexanderson 2017-12-07 03:01:57 -05:00
commit a29d9e157c
3 changed files with 9 additions and 1 deletions

View file

@ -781,7 +781,7 @@ void D_Display ()
{
screen->FrameTime = I_msTime();
screen->FrameTime = I_msTimeFS();
TexMan.UpdateAnimations(screen->FrameTime);
R_UpdateSky(screen->FrameTime);
switch (gamestate)