- added a CrushPainSound actor property for Strife.

- fixed memory leaks in SBARINFO and WAD loading code.
- added GetBloodColor and GetBloodType inline functions to AActor to wrap the GetMeta calls used for this.


SVN r2234 (trunk)
This commit is contained in:
Christoph Oelckers 2010-03-21 08:09:45 +00:00
commit a2cfbec3cf
13 changed files with 92 additions and 34 deletions

View file

@ -1850,9 +1850,14 @@ void D_DoomMain (void)
CopyFiles(allwads, pwads);
// Since this function will never leave we must delete this array here manually.
pwads.Clear();
pwads.ShrinkToFit();
Printf ("W_Init: Init WADfiles.\n");
Wads.InitMultipleFiles (allwads);
allwads.Clear();
allwads.ShrinkToFit();
// [RH] Initialize localizable strings.
GStrings.LoadStrings (false);