- added a CrushPainSound actor property for Strife.
- fixed memory leaks in SBARINFO and WAD loading code. - added GetBloodColor and GetBloodType inline functions to AActor to wrap the GetMeta calls used for this. SVN r2234 (trunk)
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13 changed files with 92 additions and 34 deletions
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@ -1850,9 +1850,14 @@ void D_DoomMain (void)
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CopyFiles(allwads, pwads);
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// Since this function will never leave we must delete this array here manually.
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pwads.Clear();
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pwads.ShrinkToFit();
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Printf ("W_Init: Init WADfiles.\n");
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Wads.InitMultipleFiles (allwads);
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allwads.Clear();
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allwads.ShrinkToFit();
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// [RH] Initialize localizable strings.
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GStrings.LoadStrings (false);
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