- removed 8 character limit for map names.
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24886b6734
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a375454474
8 changed files with 66 additions and 56 deletions
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@ -272,11 +272,12 @@ MapData *P_OpenMapData(const char * mapname, bool justcheck)
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FString fmt;
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int lump_wad;
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int lump_map;
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int lump_name;
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int lump_name = -1;
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// Check for both *.wad and *.map in order to load Build maps
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// as well. The higher one will take precedence.
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lump_name = Wads.CheckNumForName(mapname);
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// Names with more than 8 characters will only be checked as .wad and .map.
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if (strlen(mapname) <= 8) lump_name = Wads.CheckNumForName(mapname);
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fmt.Format("maps/%s.wad", mapname);
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lump_wad = Wads.CheckNumForFullName(fmt);
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fmt.Format("maps/%s.map", mapname);
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