- Replaced P_PathTraverse with an FPathTraverse class, rewrote all code using

P_PathTraverse and got rid of a lot of global variables in the process. 

SVN r898 (trunk)
This commit is contained in:
Christoph Oelckers 2008-04-09 18:35:21 +00:00
commit a390ea6a61
10 changed files with 966 additions and 959 deletions

View file

@ -1083,11 +1083,7 @@ void R_SetupFrame (AActor *actor)
camera->sprite != 0) // Sprite 0 is always TNT1
{
// [RH] Use chasecam view
P_AimCamera (camera);
iview->nviewx = CameraX;
iview->nviewy = CameraY;
iview->nviewz = CameraZ;
viewsector = CameraSector;
P_AimCamera (camera, iview->nviewx, iview->nviewy, iview->nviewz, viewsector);
r_showviewer = true;
}
else