- Fixed: M_NotifyNewSave() needlessly created a copy of the filename.

- Fixed: Any touching_sectorlists for actors unlinked in G_StartTravel() were
  lost forever.
- Fixed: DLightningThinker::Serialize() did not delete the old
  LightningLightLevels array when loading from an archive.
- Fixed: Although I moved the correct polyobject freeing code into
  P_FreeLevelData(), I left the old wrong code there too, which just deleted
  the array without deleting anything hanging off of it.


SVN r127 (trunk)
This commit is contained in:
Randy Heit 2006-05-18 04:25:26 +00:00
commit a39f5bb8f7
9 changed files with 46 additions and 23 deletions

View file

@ -4387,6 +4387,23 @@ msecnode_t *P_DelSecnode (msecnode_t *node)
return NULL;
} // phares 3/13/98
//=============================================================================
//
// P_DelSector_List
//
// Deletes the sector_list and NULLs it.
//
//=============================================================================
void P_DelSector_List ()
{
if (sector_list != NULL)
{
P_DelSeclist (sector_list);
sector_list = NULL;
}
}
//=============================================================================
//
// P_DelSeclist