- renamed PARAM_DANGLE macros to PARAM_ANGLE, now that the old angle_t type is no longer used in the VM interface.

This commit is contained in:
Christoph Oelckers 2016-03-25 13:23:07 +01:00
commit a3b687bc4e
6 changed files with 47 additions and 47 deletions

View file

@ -1198,9 +1198,9 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_CustomMissile)
PARAM_CLASS (ti, AActor);
PARAM_FLOAT_OPT (Spawnheight) { Spawnheight = 32; }
PARAM_FLOAT_OPT (Spawnofs_xy) { Spawnofs_xy = 0; }
PARAM_DANGLE_OPT(Angle) { Angle = 0.; }
PARAM_ANGLE_OPT (Angle) { Angle = 0.; }
PARAM_INT_OPT (flags) { flags = 0; }
PARAM_DANGLE_OPT(Pitch) { Pitch = 0.; }
PARAM_ANGLE_OPT (Pitch) { Pitch = 0.; }
PARAM_INT_OPT (ptr) { ptr = AAPTR_TARGET; }
AActor *ref = COPY_AAPTR(self, ptr);
@ -1339,8 +1339,8 @@ enum CBA_Flags
DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_CustomBulletAttack)
{
PARAM_ACTION_PROLOGUE;
PARAM_DANGLE (spread_xy);
PARAM_DANGLE (spread_z);
PARAM_ANGLE (spread_xy);
PARAM_ANGLE (spread_z);
PARAM_INT (numbullets);
PARAM_INT (damageperbullet);
PARAM_CLASS_OPT (pufftype, AActor) { pufftype = PClass::FindActor(NAME_BulletPuff); }
@ -1524,8 +1524,8 @@ enum FB_Flags
DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_FireBullets)
{
PARAM_ACTION_PROLOGUE;
PARAM_DANGLE (spread_xy);
PARAM_DANGLE (spread_z);
PARAM_ANGLE (spread_xy);
PARAM_ANGLE (spread_z);
PARAM_INT (numbullets);
PARAM_INT (damageperbullet);
PARAM_CLASS_OPT (pufftype, AActor) { pufftype = NULL; }
@ -1618,12 +1618,12 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_FireCustomMissile)
{
PARAM_ACTION_PROLOGUE;
PARAM_CLASS (ti, AActor);
PARAM_DANGLE_OPT(angle) { angle = 0.; }
PARAM_ANGLE_OPT (angle) { angle = 0.; }
PARAM_BOOL_OPT (useammo) { useammo = true; }
PARAM_FLOAT_OPT (spawnofs_xy) { spawnofs_xy = 0; }
PARAM_FLOAT_OPT (spawnheight) { spawnheight = 0; }
PARAM_INT_OPT (flags) { flags = 0; }
PARAM_DANGLE_OPT(pitch) { pitch = 0.; }
PARAM_ANGLE_OPT (pitch) { pitch = 0.; }
if (!self->player)
return 0;
@ -1806,8 +1806,8 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_RailAttack)
PARAM_INT_OPT (flags) { flags = 0; }
PARAM_FLOAT_OPT (maxdiff) { maxdiff = 0; }
PARAM_CLASS_OPT (pufftype, AActor) { pufftype = PClass::FindActor(NAME_BulletPuff); }
PARAM_DANGLE_OPT(spread_xy) { spread_xy = 0.; }
PARAM_DANGLE_OPT(spread_z) { spread_z = 0.; }
PARAM_ANGLE_OPT (spread_xy) { spread_xy = 0.; }
PARAM_ANGLE_OPT (spread_z) { spread_z = 0.; }
PARAM_FLOAT_OPT (range) { range = 0; }
PARAM_INT_OPT (duration) { duration = 0; }
PARAM_FLOAT_OPT (sparsity) { sparsity = 1; }
@ -1883,8 +1883,8 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_CustomRailgun)
PARAM_INT_OPT (aim) { aim = CRF_DONTAIM; }
PARAM_FLOAT_OPT (maxdiff) { maxdiff = 0; }
PARAM_CLASS_OPT (pufftype, AActor) { pufftype = PClass::FindActor(NAME_BulletPuff); }
PARAM_DANGLE_OPT(spread_xy) { spread_xy = 0.; }
PARAM_DANGLE_OPT(spread_z) { spread_z = 0.; }
PARAM_ANGLE_OPT (spread_xy) { spread_xy = 0.; }
PARAM_ANGLE_OPT (spread_z) { spread_z = 0.; }
PARAM_FLOAT_OPT (range) { range = 0; }
PARAM_INT_OPT (duration) { duration = 0; }
PARAM_FLOAT_OPT (sparsity) { sparsity = 1; }
@ -2453,7 +2453,7 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_SpawnItemEx)
PARAM_FLOAT_OPT (xvel) { xvel = 0; }
PARAM_FLOAT_OPT (yvel) { yvel = 0; }
PARAM_FLOAT_OPT (zvel) { zvel = 0; }
PARAM_DANGLE_OPT(angle) { angle = 0.; }
PARAM_ANGLE_OPT (angle) { angle = 0.; }
PARAM_INT_OPT (flags) { flags = 0; }
PARAM_INT_OPT (chance) { chance = 0; }
PARAM_INT_OPT (tid) { tid = 0; }
@ -2995,7 +2995,7 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_SpawnParticle)
PARAM_INT_OPT (flags) { flags = 0; }
PARAM_INT_OPT (lifetime) { lifetime = 35; }
PARAM_INT_OPT (size) { size = 1; }
PARAM_DANGLE_OPT(angle) { angle = 0.; }
PARAM_ANGLE_OPT (angle) { angle = 0.; }
PARAM_FLOAT_OPT (xoff) { xoff = 0; }
PARAM_FLOAT_OPT (yoff) { yoff = 0; }
PARAM_FLOAT_OPT (zoff) { zoff = 0; }
@ -3679,8 +3679,8 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_CheckLOF)
PARAM_INT_OPT (flags) { flags = 0; }
PARAM_FLOAT_OPT (range) { range = 0; }
PARAM_FLOAT_OPT (minrange) { minrange = 0; }
PARAM_DANGLE_OPT(angle) { angle = 0.; }
PARAM_DANGLE_OPT(pitch) { pitch = 0.; }
PARAM_ANGLE_OPT (angle) { angle = 0.; }
PARAM_ANGLE_OPT (pitch) { pitch = 0.; }
PARAM_FLOAT_OPT (offsetheight) { offsetheight = 0; }
PARAM_FLOAT_OPT (offsetwidth) { offsetwidth = 0; }
PARAM_INT_OPT (ptr_target) { ptr_target = AAPTR_DEFAULT; }
@ -3868,7 +3868,7 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_JumpIfTargetInLOS)
{
PARAM_ACTION_PROLOGUE;
PARAM_STATE (jump);
PARAM_DANGLE_OPT(fov) { fov = 0.; }
PARAM_ANGLE_OPT (fov) { fov = 0.; }
PARAM_INT_OPT (flags) { flags = 0; }
PARAM_FLOAT_OPT (dist_max) { dist_max = 0; }
PARAM_FLOAT_OPT (dist_close) { dist_close = 0; }
@ -4004,7 +4004,7 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_JumpIfInTargetLOS)
{
PARAM_ACTION_PROLOGUE;
PARAM_STATE (jump);
PARAM_DANGLE_OPT(fov) { fov = 0.; }
PARAM_ANGLE_OPT (fov) { fov = 0.; }
PARAM_INT_OPT (flags) { flags = 0; }
PARAM_FLOAT_OPT (dist_max) { dist_max = 0; }
PARAM_FLOAT_OPT (dist_close) { dist_close = 0; }
@ -5118,12 +5118,12 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_Warp)
PARAM_FLOAT_OPT(xofs) { xofs = 0; }
PARAM_FLOAT_OPT(yofs) { yofs = 0; }
PARAM_FLOAT_OPT(zofs) { zofs = 0; }
PARAM_DANGLE_OPT(angle) { angle = 0.; }
PARAM_ANGLE_OPT(angle) { angle = 0.; }
PARAM_INT_OPT(flags) { flags = 0; }
PARAM_STATE_OPT(success_state) { success_state = NULL; }
PARAM_FLOAT_OPT(heightoffset) { heightoffset = 0; }
PARAM_FLOAT_OPT(radiusoffset) { radiusoffset = 0; }
PARAM_DANGLE_OPT(pitch) { pitch = 0.; }
PARAM_ANGLE_OPT(pitch) { pitch = 0.; }
AActor *reference;
@ -6605,7 +6605,7 @@ DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_CheckBlock)
PARAM_FLOAT_OPT(xofs) { xofs = 0; }
PARAM_FLOAT_OPT(yofs) { yofs = 0; }
PARAM_FLOAT_OPT(zofs) { zofs = 0; }
PARAM_DANGLE_OPT(angle) { angle = 0.; }
PARAM_ANGLE_OPT(angle) { angle = 0.; }
AActor *mobj = COPY_AAPTR(self, ptr);
@ -6700,9 +6700,9 @@ enum FMDFlags
DEFINE_ACTION_FUNCTION_PARAMS(AActor, A_FaceMovementDirection)
{
PARAM_ACTION_PROLOGUE;
PARAM_DANGLE_OPT(offset) { offset = 0.; }
PARAM_DANGLE_OPT(anglelimit) { anglelimit = 0.; }
PARAM_DANGLE_OPT(pitchlimit) { pitchlimit = 0.; }
PARAM_ANGLE_OPT(offset) { offset = 0.; }
PARAM_ANGLE_OPT(anglelimit) { anglelimit = 0.; }
PARAM_ANGLE_OPT(pitchlimit) { pitchlimit = 0.; }
PARAM_INT_OPT(flags) { flags = 0; }
PARAM_INT_OPT(ptr) { ptr = AAPTR_DEFAULT; }