- major progress on the status bar code: SBARINFO's DrawGraphic has been ported into a generic function of the base statusbar class and put to use for a few items on the Strife status bar.

- decided to ditch the widget system I had started to lay out. As it turns out that would make things far more complicated and slower than they need to be.
This commit is contained in:
Christoph Oelckers 2017-03-23 15:18:09 +01:00
commit a3ee3c287e
13 changed files with 653 additions and 809 deletions

View file

@ -104,6 +104,7 @@ void SWCanvas::DrawTexture(DCanvas *canvas, FTexture *img, DrawParms &parms)
drawerargs.SetTranslationMap(translation);
drawerargs.SetLight(basecolormap, 0.0f, shade);
bool visible = drawerargs.SetStyle(viewport, parms.style, parms.Alpha, -1, parms.fillcolor, basecolormap);
double x0 = parms.x - parms.left * parms.destwidth / parms.texwidth;