- added a special slider type for the scaling options that prints a descriptive text instead of the slider for the special settings.
- fixed the adaptive scale calculation in GetUIScale which had the coordinates mixed up.
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5 changed files with 70 additions and 11 deletions
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@ -376,6 +376,8 @@ void FGameConfigFile::DoGlobalSetup ()
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if (var != NULL) var->ResetToDefault();
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var = FindCVar("con_scaletext", NULL);
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if (var != NULL) var->ResetToDefault();
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var = FindCVar("uiscale", NULL);
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if (var != NULL) var->ResetToDefault();
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}
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