- fixed: sv_smartaim 3 treated the player like a shootable decoration.
- Added A_CheckIfInTargetLOS - Removed redundant A_CheckIfTargetInSight. SVN r1656 (trunk)
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3 changed files with 58 additions and 21 deletions
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@ -2926,7 +2926,7 @@ void aim_t::AimTraverse (fixed_t startx, fixed_t starty, fixed_t endx, fixed_t e
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pitch_friend=thingpitch;
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}
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}
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else if (!(th->flags3&MF3_ISMONSTER) )
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else if (!(th->flags3&MF3_ISMONSTER) && th->player == NULL)
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{
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if (sv_smartaim < 3)
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{
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