- Added another set of ACS inventory functions which take a tid for the actor
and aren't limited to the script's activator. - Added GetSectorLightLevel(tag), GetActorCeilingZ(tid) and SetActorPosition(tid, x, y, z, fog) ACS functions. - Fixed: First initialization of camera textures should not mark the rendered lines as mapped. SVN r198 (trunk)
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10 changed files with 113 additions and 29 deletions
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@ -1184,7 +1184,7 @@ void R_NewWall (bool needlights)
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linedef = curline->linedef;
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// mark the segment as visible for auto map
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linedef->flags |= ML_MAPPED;
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if (!r_dontmaplines) linedef->flags |= ML_MAPPED;
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midtexture = toptexture = bottomtexture = 0;
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