- Added another set of ACS inventory functions which take a tid for the actor

and aren't limited to the script's activator.
- Added GetSectorLightLevel(tag), GetActorCeilingZ(tid) and
  SetActorPosition(tid, x, y, z, fog) ACS functions.
- Fixed: First initialization of camera textures should not mark the rendered
  lines as mapped.

SVN r198 (trunk)
This commit is contained in:
Christoph Oelckers 2006-06-18 15:49:00 +00:00
commit a42f98af15
10 changed files with 113 additions and 29 deletions

View file

@ -1184,7 +1184,7 @@ void R_NewWall (bool needlights)
linedef = curline->linedef;
// mark the segment as visible for auto map
linedef->flags |= ML_MAPPED;
if (!r_dontmaplines) linedef->flags |= ML_MAPPED;
midtexture = toptexture = bottomtexture = 0;