- did a bit of header cleanup to reduce the dependency on dobject.h.
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48 changed files with 226 additions and 274 deletions
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@ -65,7 +65,6 @@
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#include "sbar.h"
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#include "stats.h"
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#include "c_dispatch.h"
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#include "p_acs.h"
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#include "s_sndseq.h"
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#include "r_data/r_interpolate.h"
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#include "doomstat.h"
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@ -80,6 +79,8 @@
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#include "g_levellocals.h"
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#include "events.h"
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void MarkACSThinker();
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// MACROS ------------------------------------------------------------------
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/*
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@ -331,7 +332,7 @@ static void MarkRoot()
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Mark(DIntermissionController::CurrentIntermission);
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DThinker::MarkRoots();
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FCanvasTextureInfo::Mark();
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Mark(DACSThinker::ActiveThinker);
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MarkACSThinker();
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Mark(E_FirstEventHandler);
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Mark(E_LastEventHandler);
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for (auto &s : level.sectorPortals)
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