- Removed the 8-character limit on endpic names from the parser. (Though it

might still be present in the texture manager; I don't remember.)
- Fixed: EndSequence needs a proper constructor.
- Some more GCC warning removals.



SVN r1021 (trunk)
This commit is contained in:
Randy Heit 2008-06-05 04:30:18 +00:00
commit a4dc93fb91
7 changed files with 29 additions and 22 deletions

View file

@ -852,7 +852,7 @@ void FTextureManager::SortTexturesByType(int start, int end)
FTexture::TEX_Override, FTexture::TEX_MiscPatch
};
for(int i=0;i<countof(texturetypes);i++)
for(unsigned int i=0;i<countof(texturetypes);i++)
{
for(unsigned j = 0; j<newtextures.Size(); j++)
{