- Removed the 8-character limit on endpic names from the parser. (Though it
might still be present in the texture manager; I don't remember.) - Fixed: EndSequence needs a proper constructor. - Some more GCC warning removals. SVN r1021 (trunk)
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7 changed files with 29 additions and 22 deletions
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@ -852,7 +852,7 @@ void FTextureManager::SortTexturesByType(int start, int end)
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FTexture::TEX_Override, FTexture::TEX_MiscPatch
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};
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for(int i=0;i<countof(texturetypes);i++)
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for(unsigned int i=0;i<countof(texturetypes);i++)
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{
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for(unsigned j = 0; j<newtextures.Size(); j++)
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{
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