- another batch.
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e89d072abc
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11 changed files with 89 additions and 108 deletions
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@ -8,7 +8,7 @@
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#include "s_sound.h"
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#include "a_sharedglobal.h"
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#include "statnums.h"
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#include "farchive.h"
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#include "serializer.h"
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#include "d_player.h"
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#include "r_utility.h"
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@ -64,15 +64,23 @@ DEarthquake::DEarthquake(AActor *center, int intensityX, int intensityY, int int
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//
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//==========================================================================
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void DEarthquake::Serialize(FArchive &arc)
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void DEarthquake::Serialize(FSerializer &arc)
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{
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Super::Serialize (arc);
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arc << m_Spot << m_Intensity << m_Countdown
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<< m_TremorRadius << m_DamageRadius
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<< m_QuakeSFX << m_Flags << m_CountdownStart
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<< m_WaveSpeed
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<< m_Falloff << m_Highpoint << m_MiniCount
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<< m_RollIntensity << m_RollWave;
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arc("spot", m_Spot)
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("intensity", m_Intensity)
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("countdown", m_Countdown)
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("tremorradius", m_TremorRadius)
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("damageradius", m_DamageRadius)
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("quakesfx", m_QuakeSFX)
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("quakeflags", m_Flags)
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("countdownstart", m_CountdownStart)
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("wavespeed", m_WaveSpeed)
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("falloff", m_Falloff)
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("highpoint", m_Highpoint)
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("minicount", m_MiniCount)
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("rollintensity", m_RollIntensity)
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("rollwave", m_RollWave);
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}
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//==========================================================================
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