Attempted to add Vector4 to ZScript
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18 changed files with 675 additions and 61 deletions
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@ -53,6 +53,7 @@ static const char *BuiltInTypeNames[] =
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"string",
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"vector2",
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"vector3",
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"vector4",
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"name",
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"color",
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@ -684,6 +685,7 @@ static void PrintVectorInitializer(FLispString &out, ZCC_TreeNode *node)
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PrintNodes(out, enode->X);
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PrintNodes(out, enode->Y);
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PrintNodes(out, enode->Z);
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PrintNodes(out, enode->W);
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out.Close();
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}
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