Attempted to add Vector4 to ZScript

This commit is contained in:
Shiny Metagross 2022-11-11 16:38:22 +01:00 committed by Christoph Oelckers
commit a525233914
18 changed files with 675 additions and 61 deletions

View file

@ -53,6 +53,7 @@ static const char *BuiltInTypeNames[] =
"string",
"vector2",
"vector3",
"vector4",
"name",
"color",
@ -684,6 +685,7 @@ static void PrintVectorInitializer(FLispString &out, ZCC_TreeNode *node)
PrintNodes(out, enode->X);
PrintNodes(out, enode->Y);
PrintNodes(out, enode->Z);
PrintNodes(out, enode->W);
out.Close();
}