- added 2 DECORATE keywords from Skulltag as dummies.
SVN r2169 (trunk)
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2 changed files with 11 additions and 0 deletions
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@ -1570,6 +1570,15 @@ DEFINE_CLASS_PROPERTY(slotpriority, F, Weapon)
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info->Class->Meta.SetMetaFixed(AWMETA_SlotPriority, i);
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}
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//==========================================================================
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//
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//==========================================================================
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DEFINE_CLASS_PROPERTY(preferredskin, S, Weapon)
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{
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PROP_STRING_PARM(str, 0);
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// NoOp - only for Skulltag compatibility
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}
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//==========================================================================
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//
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//==========================================================================
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