- converted g_strife to full floating point use, except the floor height changing stuff in A_LightGoesOut.

This commit is contained in:
Christoph Oelckers 2016-03-22 12:42:27 +01:00
commit a652c061f6
36 changed files with 192 additions and 493 deletions

View file

@ -299,7 +299,7 @@ bool P_LineOpening_3dMidtex(AActor *thing, const line_t *linedef, FLineOpening &
}
// returns true if it touches the midtexture
return (abs(thing->_f_Z() - tt) <= thing->MaxStepHeight);
return (abs(thing->_f_Z() - tt) <= thing->_f_MaxStepHeight());
}
}
return false;