- converted g_strife to full floating point use, except the floor height changing stuff in A_LightGoesOut.

This commit is contained in:
Christoph Oelckers 2016-03-22 12:42:27 +01:00
commit a652c061f6
36 changed files with 192 additions and 493 deletions

View file

@ -1247,7 +1247,7 @@ DEFINE_PROPERTY(decal, S, Actor)
//==========================================================================
DEFINE_PROPERTY(maxstepheight, F, Actor)
{
PROP_FIXED_PARM(i, 0);
PROP_DOUBLE_PARM(i, 0);
defaults->MaxStepHeight = i;
}