Implemented loading/saving of line/sector health and health groups in savegames
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40c56bad09
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a6cdcab128
5 changed files with 71 additions and 1 deletions
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@ -2652,6 +2652,10 @@ DEFINE_FIELD_X(Sector, sector_t, damageamount)
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DEFINE_FIELD_X(Sector, sector_t, damageinterval)
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DEFINE_FIELD_X(Sector, sector_t, leakydamage)
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DEFINE_FIELD_X(Sector, sector_t, ZoneNumber)
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DEFINE_FIELD_X(Sector, sector_t, healthceiling)
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DEFINE_FIELD_X(Sector, sector_t, healthfloor)
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DEFINE_FIELD_X(Sector, sector_t, healthceilinggroup)
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DEFINE_FIELD_X(Sector, sector_t, healthfloorgroup)
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DEFINE_FIELD_X(Sector, sector_t, MoreFlags)
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DEFINE_FIELD_X(Sector, sector_t, Flags)
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DEFINE_FIELD_X(Sector, sector_t, SecActTarget)
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@ -2675,6 +2679,8 @@ DEFINE_FIELD_X(Line, line_t, validcount)
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DEFINE_FIELD_X(Line, line_t, locknumber)
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DEFINE_FIELD_X(Line, line_t, portalindex)
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DEFINE_FIELD_X(Line, line_t, portaltransferred)
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DEFINE_FIELD_X(Line, line_t, health)
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DEFINE_FIELD_X(Line, line_t, healthgroup)
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DEFINE_FIELD_X(Side, side_t, sector)
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DEFINE_FIELD_X(Side, side_t, linedef)
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