- fixed: Warped textures were recreated each time they were bound.

- fixed: Models were never freed.
This commit is contained in:
Christoph Oelckers 2013-10-03 12:12:19 +02:00
commit a72b94e80c
2 changed files with 5 additions and 5 deletions

View file

@ -78,7 +78,7 @@ class DeletingModelArray : public TArray<FModel *>
{
public:
#if 0
#if 1
~DeletingModelArray()
{
for(unsigned i=0;i<Size();i++)