- fixed: Warped textures were recreated each time they were bound.
- fixed: Models were never freed.
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parent
a338248e3e
commit
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2 changed files with 5 additions and 5 deletions
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@ -78,7 +78,7 @@ class DeletingModelArray : public TArray<FModel *>
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{
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public:
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#if 0
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#if 1
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~DeletingModelArray()
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{
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for(unsigned i=0;i<Size();i++)
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