- Changed APlayerPawn::DamageFade to a PalEntry from 3 floats.

- Removed #pragma warnings from cmdlib.h and fixed the places where they were 
  still triggered.
  These #pragmas were responsible for >90% of the GCC warnings that were not
  listed in VC++.
- Fixed one bug in the process: DSeqNode::m_Atten was never adjusted when the
  parameter handling of the sound functions for attenuation was changed.
  Changed m_Atten to a float and fixed the SNDSEQ parser to set proper values. 
  Also added the option to specify attenuation with direct values in addition 
  to the predefined names.

SVN r1583 (trunk)
This commit is contained in:
Christoph Oelckers 2009-05-15 10:39:40 +00:00
commit a732687548
47 changed files with 170 additions and 140 deletions

View file

@ -543,7 +543,7 @@ void C_DoCommand (const char *cmd, int keynum)
;
}
const int len = end - beg;
const size_t len = end - beg;
if (ParsingKeyConf)
{
@ -615,7 +615,7 @@ void C_DoCommand (const char *cmd, int keynum)
}
else
{ // Check for any console vars that match the command
FBaseCVar *var = FindCVarSub (beg, len);
FBaseCVar *var = FindCVarSub (beg, int(len));
if (var != NULL)
{
@ -634,7 +634,7 @@ void C_DoCommand (const char *cmd, int keynum)
else
{ // We don't know how to handle this command
char cmdname[64];
int minlen = MIN (len, 63);
size_t minlen = MIN<size_t> (len, 63);
memcpy (cmdname, beg, minlen);
cmdname[len] = 0;
@ -801,7 +801,7 @@ static long ParseCommandLine (const char *args, int *argc, char **argv, bool no_
while (*args && *args > ' ' && *args != '\"')
args++;
if (*start == '$' && (var = FindCVarSub (start+1, args-start-1)))
if (*start == '$' && (var = FindCVarSub (start+1, int(args-start-1))))
{
val = var->GetGenericRep (CVAR_String);
start = val.String;