- a few remaining simple ones

This also removes a few pointless comments that popped up and consolidates setting a level's music into a subfuntion.
This commit is contained in:
Christoph Oelckers 2019-01-28 01:25:52 +01:00
commit a7746278a8
16 changed files with 19 additions and 30 deletions

View file

@ -781,7 +781,7 @@ ufailit:
Device = NULL;
return false;
}
// Set cooperative level.
hr = Device->SetCooperativeLevel(Window, DISCL_EXCLUSIVE | DISCL_FOREGROUND);
if (FAILED(hr))
{