- added ability to set custom alternative HUD
Use GAMEINFO key 'althudclass' to specify own class derived from AltHud https://forum.zdoom.org/viewtopic.php?t=66422
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5 changed files with 39 additions and 14 deletions
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@ -44,7 +44,7 @@ class AltHud ui
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const POWERUPICONSIZE = 32;
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void Init()
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virtual void Init()
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{
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switch (gameinfo.gametype)
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{
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