- refactored the use of tag lists so that they do not have to be passed around between functions.

This means that the varargs functions themselves are now responsible for parsing them into DrawParms.
This was done because DrawTextV made a blanket assumption that every single vararg has the size of a 32 bit integer and caused crashes when anything else was passed. It also failed to eliminate any tag that is incompatible with text display. These will now abort DrawText and trigger an assert.
This commit is contained in:
Christoph Oelckers 2016-04-09 20:47:54 +02:00
commit a827bab576
4 changed files with 250 additions and 234 deletions

View file

@ -112,7 +112,9 @@ void STACK_ARGS DCanvas::DrawTexture (FTexture *img, double x, double y, int tag
va_start(tags, tags_first);
DrawParms parms;
if (!ParseDrawTextureTags(img, x, y, tags_first, tags, &parms, false))
bool res = ParseDrawTextureTags(img, x, y, tags_first, tags, &parms, false);
va_end(tags);
if (!res)
{
return;
}
@ -249,10 +251,11 @@ void DCanvas::DrawTextureParms(FTexture *img, DrawParms &parms)
if (parms.windowleft > 0 || parms.windowright < parms.texwidth)
{
double wi = MIN(parms.windowright, parms.texwidth);
double xscale = parms.destwidth / parms.texwidth;
x0 += parms.windowleft * xscale;
frac += FLOAT2FIXED(parms.windowleft);
x2 -= (parms.texwidth - parms.windowright) * xscale;
x2 -= (parms.texwidth - wi) * xscale;
}
if (x0 < parms.lclip)
{
@ -330,18 +333,111 @@ void DCanvas::DrawTextureParms(FTexture *img, DrawParms &parms)
#endif
}
bool DCanvas::SetTextureParms(DrawParms *parms, FTexture *img, double xx, double yy) const
{
if (img != NULL)
{
parms->x = xx;
parms->y = yy;
parms->texwidth = img->GetScaledWidthDouble();
parms->texheight = img->GetScaledHeightDouble();
if (parms->top == INT_MAX || parms->fortext)
{
parms->top = img->GetScaledTopOffset();
}
if (parms->left == INT_MAX || parms->fortext)
{
parms->left = img->GetScaledLeftOffset();
}
if (parms->destwidth == INT_MAX || parms->fortext)
{
parms->destwidth = img->GetScaledWidthDouble();
}
if (parms->destheight == INT_MAX || parms->fortext)
{
parms->destheight = img->GetScaledHeightDouble();
}
switch (parms->cleanmode)
{
default:
break;
case DTA_Clean:
parms->x = (parms->x - 160.0) * CleanXfac + (Width * 0.5);
parms->y = (parms->y - 100.0) * CleanYfac + (Height * 0.5);
parms->destwidth = parms->texwidth * CleanXfac;
parms->destheight = parms->texheight * CleanYfac;
break;
case DTA_CleanNoMove:
parms->destwidth = parms->texwidth * CleanXfac;
parms->destheight = parms->texheight * CleanYfac;
break;
case DTA_CleanNoMove_1:
parms->destwidth = parms->texwidth * CleanXfac_1;
parms->destheight = parms->texheight * CleanYfac_1;
break;
case DTA_Fullscreen:
parms->x = parms->y = 0;
break;
case DTA_HUDRules:
case DTA_HUDRulesC:
{
bool xright = parms->x < 0;
bool ybot = parms->y < 0;
if (hud_scale)
{
parms->x *= CleanXfac;
if (parms->cleanmode == DTA_HUDRulesC)
parms->x += Width * 0.5;
else if (xright)
parms->x = Width + parms->x;
parms->y *= CleanYfac;
if (ybot)
parms->y = Height + parms->y;
parms->destwidth = parms->texwidth * CleanXfac;
parms->destheight = parms->texheight * CleanYfac;
}
else
{
if (parms->cleanmode == DTA_HUDRulesC)
parms->x += Width * 0.5;
else if (xright)
parms->x = Width + parms->x;
if (ybot)
parms->y = Height + parms->y;
}
break;
}
}
if (parms->virtWidth != Width || parms->virtHeight != Height)
{
VirtualToRealCoords(parms->x, parms->y, parms->destwidth, parms->destheight,
parms->virtWidth, parms->virtHeight, parms->virtBottom, !parms->keepratio);
}
}
return false;
}
bool DCanvas::ParseDrawTextureTags (FTexture *img, double x, double y, DWORD tag, va_list tags, DrawParms *parms, bool fortext) const
{
INTBOOL boolval;
int intval;
bool translationset = false;
bool virtBottom;
bool fillcolorset = false;
if (img == NULL || img->UseType == FTexture::TEX_Null)
if (!fortext)
{
va_end(tags);
return false;
if (img == NULL || img->UseType == FTexture::TEX_Null)
{
va_end(tags);
return false;
}
}
// Do some sanity checks on the coordinates.
@ -351,21 +447,17 @@ bool DCanvas::ParseDrawTextureTags (FTexture *img, double x, double y, DWORD tag
return false;
}
virtBottom = false;
parms->texwidth = img->GetScaledWidthDouble();
parms->texheight = img->GetScaledHeightDouble();
parms->fortext = fortext;
parms->windowleft = 0;
parms->windowright = parms->texwidth;
parms->windowright = INT_MAX;
parms->dclip = this->GetHeight();
parms->uclip = 0;
parms->lclip = 0;
parms->rclip = this->GetWidth();
parms->destwidth = parms->windowright;
parms->destheight = parms->texheight;
parms->top = img->GetScaledTopOffset();
parms->left = img->GetScaledLeftOffset();
parms->left = INT_MAX;
parms->top = INT_MAX;
parms->destwidth = INT_MAX;
parms->destheight = INT_MAX;
parms->Alpha = 1.f;
parms->fillcolor = -1;
parms->remap = NULL;
@ -383,48 +475,50 @@ bool DCanvas::ParseDrawTextureTags (FTexture *img, double x, double y, DWORD tag
parms->bilinear = false;
parms->specialcolormap = NULL;
parms->colormapstyle = NULL;
parms->x = x;
parms->y = y;
parms->cleanmode = DTA_Base;
parms->scalex = parms->scaley = 1;
parms->cellx = parms->celly = 0;
parms->maxstrlen = INT_MAX;
parms->virtBottom = false;
// Parse the tag list for attributes. (For floating point attributes,
// consider that the C ABI dictates that all floats be promoted to
// doubles when passed as function arguments.)
while (tag != TAG_DONE)
{
va_list *more_p;
DWORD data;
switch (tag)
{
case TAG_IGNORE:
default:
data = va_arg(tags, DWORD);
break;
case TAG_MORE:
more_p = va_arg(tags, va_list *);
va_end (tags);
#ifndef NO_VA_COPY
va_copy (tags, *more_p);
#else
tags = *more_p;
#endif
break;
case DTA_DestWidth:
assert(fortext == false);
if (fortext) return false;
parms->cleanmode = DTA_Base;
parms->destwidth = va_arg(tags, int);
break;
case DTA_DestWidthF:
assert(fortext == false);
if (fortext) return false;
parms->cleanmode = DTA_Base;
parms->destwidth = va_arg(tags, double);
break;
case DTA_DestHeight:
assert(fortext == false);
if (fortext) return false;
parms->cleanmode = DTA_Base;
parms->destheight = va_arg(tags, int);
break;
case DTA_DestHeightF:
assert(fortext == false);
if (fortext) return false;
parms->cleanmode = DTA_Base;
parms->destheight = va_arg(tags, double);
break;
@ -432,10 +526,9 @@ bool DCanvas::ParseDrawTextureTags (FTexture *img, double x, double y, DWORD tag
boolval = va_arg(tags, INTBOOL);
if (boolval)
{
parms->x = (parms->x - 160.0) * CleanXfac + (Width * 0.5);
parms->y = (parms->y - 100.0) * CleanYfac + (Height * 0.5);
parms->destwidth = parms->texwidth * CleanXfac;
parms->destheight = parms->texheight * CleanYfac;
parms->scalex = 1;
parms->scaley = 1;
parms->cleanmode = tag;
}
break;
@ -443,8 +536,9 @@ bool DCanvas::ParseDrawTextureTags (FTexture *img, double x, double y, DWORD tag
boolval = va_arg(tags, INTBOOL);
if (boolval)
{
parms->destwidth = parms->texwidth * CleanXfac;
parms->destheight = parms->texheight * CleanYfac;
parms->scalex = CleanXfac;
parms->scaley = CleanYfac;
parms->cleanmode = tag;
}
break;
@ -452,8 +546,9 @@ bool DCanvas::ParseDrawTextureTags (FTexture *img, double x, double y, DWORD tag
boolval = va_arg(tags, INTBOOL);
if (boolval)
{
parms->destwidth = parms->texwidth * CleanXfac_1;
parms->destheight = parms->texheight * CleanYfac_1;
parms->scalex = CleanXfac_1;
parms->scaley = CleanYfac_1;
parms->cleanmode = tag;
}
break;
@ -461,6 +556,9 @@ bool DCanvas::ParseDrawTextureTags (FTexture *img, double x, double y, DWORD tag
boolval = va_arg(tags, INTBOOL);
if (boolval)
{
parms->cleanmode = DTA_Base;
parms->scalex = 1;
parms->scaley = 1;
parms->virtWidth = 320;
parms->virtHeight = 200;
}
@ -470,56 +568,37 @@ bool DCanvas::ParseDrawTextureTags (FTexture *img, double x, double y, DWORD tag
boolval = va_arg(tags, INTBOOL);
if (boolval)
{
parms->cleanmode = DTA_Base;
parms->scalex = 1;
parms->scaley = 1;
parms->virtWidth = 320;
parms->virtHeight = 200;
}
virtBottom = true;
parms->virtBottom = true;
break;
case DTA_HUDRules:
{
bool xright = parms->x < 0;
bool ybot = parms->y < 0;
intval = va_arg(tags, int);
if (hud_scale)
{
parms->x *= CleanXfac;
if (intval == HUD_HorizCenter)
parms->x += Width * 0.5;
else if (xright)
parms->x = Width + parms->x;
parms->y *= CleanYfac;
if (ybot)
parms->y = Height + parms->y;
parms->destwidth = parms->texwidth * CleanXfac;
parms->destheight = parms->texheight * CleanYfac;
}
else
{
if (intval == HUD_HorizCenter)
parms->x += Width * 0.5;
else if (xright)
parms->x = Width + parms->x;
if (ybot)
parms->y = Height + parms->y;
}
}
intval = va_arg(tags, int);
parms->cleanmode = intval == HUD_HorizCenter ? DTA_HUDRulesC : DTA_HUDRules;
break;
case DTA_VirtualWidth:
parms->cleanmode = DTA_Base;
parms->virtWidth = va_arg(tags, int);
break;
case DTA_VirtualWidthF:
parms->cleanmode = DTA_Base;
parms->virtWidth = va_arg(tags, double);
break;
case DTA_VirtualHeight:
parms->cleanmode = DTA_Base;
parms->virtHeight = va_arg(tags, int);
break;
case DTA_VirtualHeightF:
parms->cleanmode = DTA_Base;
parms->virtHeight = va_arg(tags, double);
break;
@ -527,7 +606,9 @@ bool DCanvas::ParseDrawTextureTags (FTexture *img, double x, double y, DWORD tag
boolval = va_arg(tags, INTBOOL);
if (boolval)
{
parms->x = parms->y = 0;
assert(fortext == false);
if (img == NULL) return false;
parms->cleanmode = DTA_Fullscreen;
parms->virtWidth = img->GetScaledWidthDouble();
parms->virtHeight = img->GetScaledHeightDouble();
}
@ -567,50 +648,70 @@ bool DCanvas::ParseDrawTextureTags (FTexture *img, double x, double y, DWORD tag
break;
case DTA_TopOffset:
assert(fortext == false);
if (fortext) return false;
parms->top = va_arg(tags, int);
break;
case DTA_TopOffsetF:
assert(fortext == false);
if (fortext) return false;
parms->top = va_arg(tags, double);
break;
case DTA_LeftOffset:
assert(fortext == false);
if (fortext) return false;
parms->left = va_arg(tags, int);
break;
case DTA_LeftOffsetF:
assert(fortext == false);
if (fortext) return false;
parms->left = va_arg(tags, double);
break;
case DTA_CenterOffset:
assert(fortext == false);
if (fortext) return false;
if (va_arg(tags, int))
{
parms->left = parms->texwidth * 0.5;
parms->top = parms->texheight * 0.5;
parms->left = img->GetScaledWidthDouble() * 0.5;
parms->top = img->GetScaledHeightDouble() * 0.5;
}
break;
case DTA_CenterBottomOffset:
assert(fortext == false);
if (fortext) return false;
if (va_arg(tags, int))
{
parms->left = parms->texwidth * 0.5;
parms->top = parms->texheight;
parms->left = img->GetScaledWidthDouble() * 0.5;
parms->top = img->GetScaledHeightDouble();
}
break;
case DTA_WindowLeft:
assert(fortext == false);
if (fortext) return false;
parms->windowleft = va_arg(tags, int);
break;
case DTA_WindowLeftF:
assert(fortext == false);
if (fortext) return false;
parms->windowleft = va_arg(tags, double);
break;
case DTA_WindowRight:
assert(fortext == false);
if (fortext) return false;
parms->windowright = va_arg(tags, int);
break;
case DTA_WindowRightF:
assert(fortext == false);
if (fortext) return false;
parms->windowright = va_arg(tags, double);
break;
@ -692,6 +793,19 @@ bool DCanvas::ParseDrawTextureTags (FTexture *img, double x, double y, DWORD tag
case DTA_ColormapStyle:
parms->colormapstyle = va_arg(tags, FColormapStyle *);
break;
case DTA_TextLen:
parms->maxstrlen = va_arg(tags, int);
break;
case DTA_CellX:
parms->cellx = va_arg(tags, int);
break;
case DTA_CellY:
parms->celly = va_arg(tags, int);
break;
}
tag = va_arg(tags, DWORD);
}
@ -702,15 +816,14 @@ bool DCanvas::ParseDrawTextureTags (FTexture *img, double x, double y, DWORD tag
return false;
}
if (parms->virtWidth != Width || parms->virtHeight != Height)
if (img != NULL)
{
VirtualToRealCoords(parms->x, parms->y, parms->destwidth, parms->destheight,
parms->virtWidth, parms->virtHeight, virtBottom, !parms->keepratio);
}
SetTextureParms(parms, img, x, y);
if (parms->destwidth <= 0 || parms->destheight <= 0)
{
return false;
if (parms->destwidth <= 0 || parms->destheight <= 0)
{
return false;
}
}
if (parms->remap != NULL)