- Disable model rendering in the software renderer

This commit is contained in:
Magnus Norddahl 2017-11-29 22:18:21 +01:00
commit a8b79a28c8
7 changed files with 22 additions and 8 deletions

View file

@ -67,6 +67,7 @@ EXTERN_CVAR(Bool, r_shadercolormaps)
EXTERN_CVAR(Int, r_clearbuffer)
CVAR(Bool, r_scene_multithreaded, false, 0);
CVAR(Bool, r_models, false, 0);
namespace swrenderer
{
@ -156,7 +157,8 @@ namespace swrenderer
R_UpdateFuzzPosFrameStart();
MainThread()->Viewport->SetupPolyViewport();
if (r_models)
MainThread()->Viewport->SetupPolyViewport();
ActorRenderFlags savedflags = MainThread()->Viewport->viewpoint.camera->renderflags;
// Never draw the player unless in chasecam mode