- Disable model rendering in the software renderer
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7 changed files with 22 additions and 8 deletions
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@ -67,6 +67,7 @@ EXTERN_CVAR(Bool, r_shadercolormaps)
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EXTERN_CVAR(Int, r_clearbuffer)
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CVAR(Bool, r_scene_multithreaded, false, 0);
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CVAR(Bool, r_models, false, 0);
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namespace swrenderer
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{
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@ -156,7 +157,8 @@ namespace swrenderer
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R_UpdateFuzzPosFrameStart();
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MainThread()->Viewport->SetupPolyViewport();
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if (r_models)
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MainThread()->Viewport->SetupPolyViewport();
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ActorRenderFlags savedflags = MainThread()->Viewport->viewpoint.camera->renderflags;
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// Never draw the player unless in chasecam mode
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