- Disable model rendering in the software renderer
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7 changed files with 22 additions and 8 deletions
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@ -88,14 +88,15 @@ namespace swrenderer
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int floorlight, ceilinglight;
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F3DFloor *rover;
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renderHUDModel = gl_IsHUDModelForPlayerAvailable(players[consoleplayer].camera->player);
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if (!r_drawplayersprites ||
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!Thread->Viewport->viewpoint.camera ||
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!Thread->Viewport->viewpoint.camera->player ||
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(players[consoleplayer].cheats & CF_CHASECAM) ||
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(r_deathcamera && Thread->Viewport->viewpoint.camera->health <= 0))
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return;
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if (r_models && gl_IsHUDModelForPlayerAvailable(players[consoleplayer].camera->player))
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renderHUDModel = true;
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FDynamicColormap *basecolormap;
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CameraLight *cameraLight = CameraLight::Instance();
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