- Disable model rendering in the software renderer

This commit is contained in:
Magnus Norddahl 2017-11-29 22:18:21 +01:00
commit a8b79a28c8
7 changed files with 22 additions and 8 deletions

View file

@ -88,14 +88,15 @@ namespace swrenderer
int floorlight, ceilinglight;
F3DFloor *rover;
renderHUDModel = gl_IsHUDModelForPlayerAvailable(players[consoleplayer].camera->player);
if (!r_drawplayersprites ||
!Thread->Viewport->viewpoint.camera ||
!Thread->Viewport->viewpoint.camera->player ||
(players[consoleplayer].cheats & CF_CHASECAM) ||
(r_deathcamera && Thread->Viewport->viewpoint.camera->health <= 0))
return;
if (r_models && gl_IsHUDModelForPlayerAvailable(players[consoleplayer].camera->player))
renderHUDModel = true;
FDynamicColormap *basecolormap;
CameraLight *cameraLight = CameraLight::Instance();