- fixed: Morphing to a class without a face definition crashed.
- Converted all of Heretic's actors except the weapons to DECORATE. - Added the option to define the ActorInfos for native classes in DECORATE. SVN r1078 (trunk)
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29 changed files with 1580 additions and 2009 deletions
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@ -99,12 +99,6 @@ ACTOR(PlayerSkinCheck)
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ACTOR(QueueCorpse)
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ACTOR(DeQueueCorpse)
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ACTOR(SetGravity)
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// Special code pointers for Strife's player - not to be used elsewhere!
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ACTOR(ItBurnsItBurns)
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ACTOR(CrispyPlayer)
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ACTOR(DropFire)
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ACTOR(ClearTarget)
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ACTOR(LookEx)
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ACTOR(JumpIfTargetInLOS)
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@ -113,3 +107,47 @@ ACTOR(DamageChildren)
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ACTOR(CheckForReload)
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ACTOR(ResetReloadCounter)
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ACTOR(ClearReFire)
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// Heretic stuff
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ACTOR(Feathers)
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ACTOR(BeakRaise)
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ACTOR(BeakAttackPL1)
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ACTOR(BeakAttackPL2)
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ACTOR(Sor1Pain)
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ACTOR(Sor1Chase)
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ACTOR(Srcr1Attack)
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ACTOR(SorcererRise)
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ACTOR(Srcr2Decide)
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ACTOR(Srcr2Attack)
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ACTOR(Sor2DthInit)
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ACTOR(Sor2DthLoop)
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ACTOR(BlueSpark)
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ACTOR(GenWizard)
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ACTOR(TimeBomb)
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ACTOR(ImpDeath)
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ACTOR(ImpXDeath1)
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ACTOR(ImpExplode)
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ACTOR(PodPain)
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ACTOR(RemovePod)
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ACTOR(MakePod)
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ACTOR(AccTeleGlitter)
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ACTOR(VolcanoSet)
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ACTOR(VolcanoBlast)
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ACTOR(VolcBallImpact)
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ACTOR(LichAttack)
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ACTOR(LichIceImpact)
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ACTOR(LichFireGrow)
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ACTOR(WhirlwindSeek)
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ACTOR(KnightAttack)
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ACTOR(DripBlood)
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ACTOR(GhostOff)
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ACTOR(WizAtk1)
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ACTOR(WizAtk2)
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ACTOR(WizAtk3)
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// Special code pointers for Strife's player - not to be used elsewhere!
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ACTOR(ItBurnsItBurns)
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ACTOR(CrispyPlayer)
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ACTOR(DropFire)
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