- Fixed compilation of i_keyboard.cpp with MinGW, because w32api still doesn't have
everything that was new for XP. - Swapped snes_spc out for the full Game Music Emu library. SVN r1631 (trunk)
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152 changed files with 28327 additions and 5166 deletions
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@ -2231,7 +2231,7 @@ bool S_StartMusic (const char *m_id)
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// specified, it will only be played if the specified CD is in a drive.
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//==========================================================================
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TArray<char> musiccache;
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TArray<BYTE> musiccache;
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bool S_ChangeMusic (const char *musicname, int order, bool looping, bool force)
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{
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