- Fixed compilation of i_keyboard.cpp with MinGW, because w32api still doesn't have

everything that was new for XP.
- Swapped snes_spc out for the full Game Music Emu library.

SVN r1631 (trunk)
This commit is contained in:
Randy Heit 2009-06-03 03:05:02 +00:00
commit a8de4fc2da
152 changed files with 28327 additions and 5166 deletions

View file

@ -2231,7 +2231,7 @@ bool S_StartMusic (const char *m_id)
// specified, it will only be played if the specified CD is in a drive.
//==========================================================================
TArray<char> musiccache;
TArray<BYTE> musiccache;
bool S_ChangeMusic (const char *musicname, int order, bool looping, bool force)
{