Renamed Networking Functions

New names more appropriately match the size of the value they write to/read from the stream.
This commit is contained in:
Boondorl 2024-01-05 14:38:33 -05:00 committed by Christoph Oelckers
commit a8e350aed8
25 changed files with 368 additions and 368 deletions

View file

@ -276,17 +276,17 @@ DEFINE_ACTION_FUNCTION(DConversationMenu, SendConversationReply)
switch (node)
{
case -1:
Net_WriteByte(DEM_CONVNULL);
Net_WriteInt8(DEM_CONVNULL);
break;
case -2:
Net_WriteByte(DEM_CONVCLOSE);
Net_WriteInt8(DEM_CONVCLOSE);
break;
default:
Net_WriteByte(DEM_CONVREPLY);
Net_WriteWord(node);
Net_WriteByte(reply);
Net_WriteInt8(DEM_CONVREPLY);
Net_WriteInt16(node);
Net_WriteInt8(reply);
break;
}
StaticLastReply = reply;
@ -677,8 +677,8 @@ void P_ConversationCommand (int netcode, int pnum, uint8_t **stream)
}
if (netcode == DEM_CONVREPLY)
{
int nodenum = ReadWord(stream);
int replynum = ReadByte(stream);
int nodenum = ReadInt16(stream);
int replynum = ReadInt8(stream);
HandleReply(player, pnum == consoleplayer, nodenum, replynum);
}
else