- handle player meta properties.
Only two really make sense, the rest is never used from scripts and may just remain where it was.
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5 changed files with 19 additions and 36 deletions
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@ -3325,13 +3325,10 @@ DEFINE_FIELD(APlayerPawn, FlechetteType)
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DEFINE_FIELD(APlayerPawn, DamageFade)
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DEFINE_FIELD(APlayerPawn, ViewBob)
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DEFINE_FIELD(APlayerPawn, FullHeight)
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DEFINE_FIELD(APlayerPawn, HealingRadiusType)
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DEFINE_FIELD(APlayerPawn, SoundClass)
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DEFINE_FIELD(APlayerPawn, Face)
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DEFINE_FIELD(APlayerPawn, Portrait)
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DEFINE_FIELD(APlayerPawn, Slot)
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DEFINE_FIELD(APlayerPawn, InvulMode)
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DEFINE_FIELD(APlayerPawn, HexenArmor)
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DEFINE_FIELD(APlayerPawn, ColorRangeStart)
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DEFINE_FIELD(APlayerPawn, ColorRangeEnd)
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