- added M_GetDocumentsPath function.
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4 changed files with 73 additions and 0 deletions
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@ -215,3 +215,24 @@ FString M_GetSavegamesPath()
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return path;
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}
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//===========================================================================
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//
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// M_GetDocumentsPath Unix
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//
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// Returns the path to the default documents directory.
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//
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//===========================================================================
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FString M_GetDocumentsPath()
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{
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FString path;
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char cpath[PATH_MAX];
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FSRef folder;
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if (noErr == FSFindFolder(kUserDomain, kDocumentsFolderType, kCreateFolder, &folder) &&
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noErr == FSRefMakePath(&folder, (UInt8*)cpath, PATH_MAX))
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{
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path << cpath << "/" GAME_DIR "/";
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}
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return path;
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}
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@ -218,3 +218,16 @@ FString M_GetSavegamesPath()
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{
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return NicePath("~/" GAME_DIR);
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}
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//===========================================================================
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//
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// M_GetDocumentsPath Unix
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//
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// Returns the path to the default documents directory.
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//
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//===========================================================================
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FString M_GetDocumentsPath()
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{
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return NicePath("~/" GAME_DIR);
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}
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