- floatified p_sight.cpp.

This commit is contained in:
Christoph Oelckers 2016-03-28 16:22:21 +02:00
commit a99ebc2356
10 changed files with 180 additions and 198 deletions

View file

@ -1730,8 +1730,8 @@ void PO_Init (void)
if (polyspawn->type >= SMT_PolySpawn && polyspawn->type <= SMT_PolySpawnHurt)
{
// Polyobj StartSpot Pt.
polyobjs[polyIndex].StartSpot.x = polyspawn->x;
polyobjs[polyIndex].StartSpot.y = polyspawn->y;
polyobjs[polyIndex].StartSpot.x = FLOAT2FIXED(polyspawn->pos.X);
polyobjs[polyIndex].StartSpot.y = FLOAT2FIXED(polyspawn->pos.Y);
SpawnPolyobj(polyIndex, polyspawn->angle, polyspawn->type);
polyIndex++;
*prev = polyspawn->next;
@ -1750,7 +1750,7 @@ void PO_Init (void)
if (polyspawn->type == SMT_PolyAnchor)
{
// Polyobj Anchor Pt.
TranslateToStartSpot (polyspawn->angle, polyspawn->x, polyspawn->y);
TranslateToStartSpot (polyspawn->angle, FLOAT2FIXED(polyspawn->pos.X), FLOAT2FIXED(polyspawn->pos.Y));
}
delete polyspawn;
polyspawn = next;