- Fixed: Weapon positions were only adjusted in 1280x1024 if the status
bar was hidden. - Fixed: If you died in co-op and somebody else ended the map before you respawned, you would start the next map with only default inventory, no matter what dmflags was set to. SVN r691 (trunk)
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7 changed files with 45 additions and 22 deletions
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@ -89,8 +89,6 @@ void G_ReadDemoTiccmd (ticcmd_t *cmd, int player);
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void G_WriteDemoTiccmd (ticcmd_t *cmd, int player, int buf);
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void G_PlayerReborn (int player);
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void G_DoReborn (int playernum, bool freshbot);
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void G_DoNewGame (void);
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void G_DoLoadGame (void);
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void G_DoPlayDemo (void);
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