- Fixed: Weapon positions were only adjusted in 1280x1024 if the status
bar was hidden. - Fixed: If you died in co-op and somebody else ended the map before you respawned, you would start the next map with only default inventory, no matter what dmflags was set to. SVN r691 (trunk)
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7 changed files with 45 additions and 22 deletions
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@ -9,7 +9,7 @@
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#include "m_random.h"
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#include "a_sharedglobal.h"
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#define MORPHTICS (40*TICRATE)
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#define MORPHTICS (4*TICRATE)
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static FRandom pr_morphmonst ("MorphMonster");
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