- Removed most checks on vid_hw2d/test2d. This now gets checked only once per
frame to avoid the remote possibility that it could change during the middle of drawing the frame and cause strange things to happen. - Renamed test2d to vid_hw2d. SVN r744 (trunk)
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3 changed files with 16 additions and 11 deletions
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@ -108,8 +108,6 @@ private:
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// EXTERNAL DATA DECLARATIONS ----------------------------------------------
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EXTERN_CVAR(Bool, test2d)
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// PRIVATE DATA DEFINITIONS ------------------------------------------------
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// PUBLIC DATA DEFINITIONS -------------------------------------------------
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@ -138,7 +136,7 @@ bool D3DFB::WipeStartScreen(int type)
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IDirect3DSurface9 *tsurf;
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D3DSURFACE_DESC desc;
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if (!test2d)
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if (!Accel2D)
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{
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return Super::WipeStartScreen(type);
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}
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@ -202,7 +200,7 @@ bool D3DFB::WipeStartScreen(int type)
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void D3DFB::WipeEndScreen()
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{
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if (!test2d)
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if (!Accel2D)
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{
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Super::WipeEndScreen();
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return;
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@ -252,7 +250,7 @@ void D3DFB::WipeEndScreen()
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bool D3DFB::WipeDo(int ticks)
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{
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if (!test2d)
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if (!Accel2D)
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{
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return Super::WipeDo(ticks);
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}
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@ -323,7 +321,7 @@ void D3DFB::WipeCleanup()
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}
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FinalWipeScreen = NULL;
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GatheringWipeScreen = false;
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if (!test2d)
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if (!Accel2D)
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{
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Super::WipeCleanup();
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return;
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