- manually reimplement pull request #1850
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@ -328,6 +328,7 @@ bool FShader::Load(const char * name, const char * vert_prog_lump, const char *
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uniform sampler2D texture9;
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uniform sampler2D texture10;
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uniform sampler2D texture11;
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uniform sampler2D texture12;
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// timer data
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uniform float timer;
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